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What will Starfield system requirements be for the PC?

Updated: Jun 13th 2023 | Originally Posted: October 15th 2021

Bethesda’s ‘Starfield’ is due to be released on Xbox S/X and PC on 6th September this year! But for those looking to run the game on a computer and not a console… will your machine be up to the job for Bethesda’s new engine?

As with the anticipation of any big game release, dedicated PC gamers everywhere will be eager to double check their performance specifications against Bethesda’s Starfield system requirements ready for the launch date. (No pun intended). Unlike the previous Bethesda releases, including The Elder Scrolls: Skyrim, and both Fallout 4 and Fallout 76, Starfield will move from the original Creation Engine to its successor the Creation Engine 2. This will be the first game using this newly created engine. And we can probably expect similar features to its predecessor, but with likely upgraded game attributes and more advanced graphics capability.

What will the Starfield system requirements be for PC?


OS: Windows 10 version 22H2 (10.0.19045)
Processor:AMD Ryzen 5 2600X, Intel Core i7-6800K or equivalent
Memory: 16 GB RAM
Graphics: AMD Radeon RX5700, NVIDIA GeForce 1070 Ti or equivalent
DirectX: Version 12
Storage: 125 GB available space
Additional Notes: SSD hard drive required


OS: Windows 10/11 (with updates)
Processor:AMD Ryzen 5 3600X, Intel i5-10600K or equivalent
Memory: 16 GB RAM
Graphics: GeForce RTX 2080 or AMD Radeon RX 6800 XT series or equivalent
DirectX: Version 12
Storage: 125 GB available space
Additional Notes: SSD hard drive required

Bethesda has always attempted to make great strides in progress with each of their game releases. Both within graphical enhancements and gameplay. The introduction of the new Creation Engine 2 will, in our opinion, include a graphical boost in game textures, visuals and ‘world’ environments. We will likely see perceivable improvements in quality of Starfield compared to Bethesda’s previous Elder Scrolls and Fallout games. Also, Bethesda’s attempt to increase the scope of Starfield’s world and game complexity has required the need for them to hire additional game producers. The scale we can only infer about Starfield’s ambitions suggests a why there has been such a considerable step up in system requirements than what was necessary previously.

What does the Starfield system requirements mean for PC gamers?

Although its clear Bethesda’s latest release is very much a game which is geared towards Xbox console owners, especially considering Microsoft’s sizeable investment in purchasing the game studio, PC gamers looking forward to Starfield should have not have worry that they’ll be missing out. Bethesda have announced the decision they made to cap Starfield’s gameplay on the console to just 30 fps. Game director Todd Howard has explained this was a concious decision to help Starfield run more efficiently on the Xbox, yet promised this wouldn’t effect the overall look and finish of the game.

This is good new for PC gamers however, as such a limit will not be placed on the Windows version of the game. In fact, with over-clocking and the many mods which are sure to be available for the game, the PC version will certainly have a much more enhanced performance of Starfield for those who have a high enough spec’d gaming computer.

For those looking for an idea of what Starfield will look like graphically, watch the latest Starfield direct video.

How does this compare to Bethesda’s previous system requirements?

Let’s look at previous games using the original Creation Engine. The Elder Scroll’s: Skyrim (2011 initial release) was the first game to use this bespoke engine by Bethesda Game Studios. The game’s recommended requirements asked for moderate graphics capabilities for the time, as well as a reasonable amount of memory and storage to manage its advanced gameplay in its open world.


OS: Windows XP/Vista/7 (32 or 64-bit Version)
Processor: Quad-core Intel/AMD CPU
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 260/AMD Radeon 4890 1GB
Storage: 6 GB available space

Screenshot of Dragon in Skyrim Gameplay
(Image Credit: Elder Scrolls V: Skyrim – MIRMULNIR DRAGON – Walkthrough Part 10, theRadBrad; YouTube)

Therefore, it shows just how much Bethesda started to fully utilise the Creation Engine when Fallout 4 was released only 4 years later (2015). Significantly greater utilisation of the game engine required a much more advanced processor, double the memory and considerable more storage for the game’s sizeable install content. This was also reflected in another release of a remastered Skyrim the year after (2016); likely making use of the same developments created for Fallout. This again wanted more memory, better graphics and higher storage requirements. It was also limited to the more recent Windows operating systems 7, 8 and 10.


Requires a 64-bit processor and operating system
OS: Windows 7/8/10 (64-bit OS required)
Processor: Intel i7 4790 3.6Hz/AMD FX-9590 4.7 GHz or equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GTX 780 3GB/AMD Radeon R9 290X 4GB or equivalent
Storage: 30 GB available space

Screenshot of Deathclaw in Fallout 4 Gameplay
(Image Credit: Fallout 4 Walkthrough Gameplay Part 3 – Power Armor (PS4), theRadBrad; YouTube)

However, the jump from Skyrim to Fallout by Bethesda was still operating on the same game engine. Taking a look at the previous release in the Elder Scrolls series Oblivion (2006) demonstrates the progression in game development from before the Creation Engine was produced. Considering Oblivion was released 5 years prior to Skyrim, the initial specifications do not vastly differ. Although Skyrim requires some additional demand for a larger amount of memory than Oblivion, the processor and storage requirements are not too dissimilar. This is the same for the release of Fallout 3 (2008), which requirements sat in much of a middle ground between the two Elder Scrolls games.


OS: Windows XP
Processor: 3Ghz Intel Pentium 4 or equivalent
Memory: 1 GB RAM
Graphics: ATI X800/NVIDIA GeForce 6800 series or equivalent
Storage: 4.6 GB available space

Screenshot of arena battle in Oblivion Gameplay
(Image Credit: Oblivion Is Still Excellent 15 Years Later, GameSpot; YouTube)

There is always a progressive shift with each Bethesda release, as they work hard to push the limits of their games and meet fan expectations. We can expect at least some natural increase in necessary spec from their last release in the Fallout series. But even that was released 7 years ago… at least by the time Starfield is due.

Starfield concept art of planets from view in space suggest high performance needed from Starfield system requirements
The graphical potential for Starfield could be much greater than we’ve seen from The Elder Scrolls and Fallout series so far.
(Image Credit: Bethesda)

What we can expect from the new Creation Engine 2

Bethesda Game Studios have reportedly hired more writers and developers for the production of Starfield and its Creation Engine 2, than they have for any of their games previously. Considering also it will likely contain a much larger playable map, set in space; they have their work cut out for them to create the full an immersive environment players will be expecting.

Taking a look at the biggest, most graphical intense games of the last couple of years, many are open world fantasy simulators. Demanding complex functionality and advanced visual graphics as part of standard gameplay. Think of Rockstar’s GTA V (2013) and Red Dead Redemption II (2018); which are still very widely played games that include similar dynamics to what Starfield will employ. Such as: open world map navigation, vehicle as well as character controls, FPS controls, integrated visual cut-scenes, etc. Even The Outer Worlds (2018), also a space-based RPG by Obsidian Entertainment, and Ubisoft’s Far Cry 5 (2018) contain very similar functionalities, and are good comparable examples of open-world RPGs of the last couple of years.

Although these games are now a few years dated, their recommended Windows system requirements range between an Intel Core i7 7700K/AMD Ryzen 5 1600 to an Intel Core i5 3470/AMD X8 FX-8350 processors. The difference between these are quite different, but do span across various models across a number of years. Graphics requirements seem much more standard, with most of these big hitters specify either Nvidoa GTX 970/1060/AMD R9 290X/AMD RX 470/480 GPU models. RAM is rather inconsistent, but is measured generally requiring available memory of 8 – 16 GB. Additional storage also ranges greatly. But has a greater correlation to the games size and graphical complexity.

Game Recommended System Requirements Comparison

GTA V (2013) The Witcher 3: Wild Hunt (2015) Final Fantasy XV (2016) Assassin’s Creed Odyssey (2018) Far Cry 5 (2018) Forza Horizon 4 (2018) Red Dead Redemption 2 (2018) The Outer Worlds (2019) Cyberpunk 2077 (2020) Starfield (2023)
Intel Core i5 10600K/ Ryzen 5 3600X
Intel Core i7 7700K/ Ryzen 5 1600
Intel Core i7 4790/AMD Ryzen 3 3200G
Intel i7 Core 4770K/AMD Ryzen 5 1500X/1600
Intel Core i7 3820
Intel Core i7 3770/AMD FX 8350/AMD Ryzen 5 1400
Intel Core i5 3470/AMD X8 FX-8350
NVIDIA GeForce RTX 2080 /AMD Radeon RX 6800 XT
NVIDIA GTX 1060/1660 Super/AMD Radeon RX 590
Nvidoa GTX 970/1060/AMD R9 290X/AMD RX 470/480
NVIDIA GTX 770/AMD Radeon R9 290
16 GB
12 GB
150 GB
125 GB
100 GB
70 GB
45 GB
40 GB
35 GB

Let us know what you think about the potential PC requirements in the comments below. Will you need to be upgrading your PC to play?

Written for www.starfieldguide.com. Starfield Guide is a fan run unofficial guide site about Bethesda’s game Starfield. You can tweet us @GuideStarfield, or you can follow our official Facebook, Instagram and YouTube Channel.

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Want to see more previews of actual Starfield gameplay and some official Bethesda behind the scenes content? Take a sneak preview of all of the game wallpapers, concept art and videos here.

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