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What will Starfield system requirements be for the PC?

Originally Posted: October 15th 2021

Bethesda’s ‘Starfield’ is due to be released on Xbox S/X and PC at the end of next year. But for those looking to run the game on a computer and not a console… will your machine be up to the job for Bethesda’s new engine?

As with the anticipation of any big game release, dedicated PC gamers everywhere will be eager to double check their performance specifications against Bethesda’s Starfield system requirements ready for the launch date. (No pun intended). Unlike the previous Bethesda releases, including The Elder Scrolls: Skyrim, and both Fallout 4 and Fallout 76, Starfield will move from the original Creation Engine to its successor the Creation Engine 2. This will be the first game using this newly created engine. And we can probably expect similar features to its predecessor, but with likely upgraded game attributes and more advanced graphics capability.

Jump to our Starfield PC Specifications predictions here.

System requirements for previous releases

Before we discuss the potential Starfield system requirements, let’s look at previous games using the original Creation Engine. The Elder Scroll’s: Skyrim (2011 initial release) was the first game to use this bespoke engine by Bethesda Game Studios. The game’s recommended requirements asked for moderate graphics capabilities for the time, as well as a reasonable amount of memory and storage to manage its advanced gameplay in its open world.


OS: Windows XP/Vista/7 (32 or 64-bit Version)
Processor: Quad-core Intel/AMD CPU
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 260/AMD Radeon 4890 1GB
Storage: 6 GB available space

Screenshot of Dragon in Skyrim Gameplay
(Image Credit: Elder Scrolls V: Skyrim – MIRMULNIR DRAGON – Walkthrough Part 10, theRadBrad; YouTube)

Therefore, it shows just how much Bethesda started to fully utilise the Creation Engine when Fallout 4 was released only 4 years later (2015). Significantly greater utilisation of the game engine required a much more advanced processor, double the memory and considerable more storage for the game’s sizeable install content. This was also reflected in another release of a remastered Skyrim the year after (2016); likely making use of the same developments created for Fallout. This again wanted more memory, better graphics and higher storage requirements. It was also limited to the more recent Windows operating systems 7, 8 and 10.


Requires a 64-bit processor and operating system
OS: Windows 7/8/10 (64-bit OS required)
Processor: Intel i7 4790 3.6Hz/AMD FX-9590 4.7 GHz or equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GTX 780 3GB/AMD Radeon R9 290X 4GB or equivalent
Storage: 30 GB available space

Screenshot of Deathclaw in Fallout 4 Gameplay
(Image Credit: Fallout 4 Walkthrough Gameplay Part 3 – Power Armor (PS4), theRadBrad; YouTube)

However, the jump from Skyrim to Fallout by Bethesda was still operating on the same game engine. Taking a look at the previous release in the Elder Scrolls series Oblivion (2006) demonstrates the progression in game development from before the Creation Engine was produced. Considering Oblivion was released 5 years prior to Skyrim, the initial specifications do not vastly differ. Although Skyrim requires some additional demand for a larger amount of memory than Oblivion, the processor and storage requirements are not too dissimilar. This is the same for the release of Fallout 3 (2008), which requirements sat in much of a middle ground between the two Elder Scrolls games.


OS: Windows XP
Processor: 3Ghz Intel Pentium 4 or equivalent
Memory: 1 GB RAM
Graphics: ATI X800/NVIDIA GeForce 6800 series or equivalent
Storage: 4.6 GB available space

Screenshot of arena battle in Oblivion Gameplay
(Image Credit: Oblivion Is Still Excellent 15 Years Later, GameSpot; YouTube)

However, what can this tell us about the likely specification for Starfield? There is always a progressive shift with each Bethesda release, as they work hard to push the limits of their games and meet fan expectations. We can expect at least some natural increase in necessary spec from their last release in the Fallout series. But even that was released 7 years ago… at least by the time Starfield is due.

Keep reading to see our own Starfield system requirements!

Starfield concept art of planets from view in space suggest high performance needed from Starfield system requirements
The graphical potential for Starfield could be much greater than we’ve seen from The Elder Scrolls and Fallout series so far.
(Image Credit: Bethesda)

What we can expect from the new Creation Engine 2

Bethesda Game Studios have reportedly hired more writers and developers for the production of Starfield and its Creation Engine 2, than they have for any of their games previously. Considering also it will likely contain a much larger playable map, set in space; they have their work cut out for them to create the full an immersive environment players will be expecting.

Taking a look at the biggest, most graphical intense games of the last couple of years, many are open world fantasy simulators. Demanding complex functionality and advanced visual graphics as part of standard gameplay. Think of Rockstar’s GTA V (2013) and Red Dead Redemption II (2018); which are still very widely played games that include similar dynamics to what Starfield will employ. Such as: open world map navigation, vehicle as well as character controls, FPS controls, integrated visual cut-scenes, etc. Even The Outer Worlds (2018), also a space-based RPG by Obsidian Entertainment, and Ubisoft’s Far Cry 5 (2018) contain very similar functionalities, and are good comparable examples of open-world RPGs of the last couple of years.

Although these games are now a few years dated, their recommended Windows system requirements range between an Intel Core i7 7700K/AMD Ryzen 5 1600 to an Intel Core i5 3470/AMD X8 FX-8350 processors. The difference between these are quite different, but do span across various models across a number of years. Graphics requirements seem much more standard, with most of these big hitters specify either Nvidoa GTX 970/1060/AMD R9 290X/AMD RX 470/480 GPU models. RAM is rather inconsistent, but is measured generally requiring available memory of 8 – 16 GB. Additional storage also ranges greatly. But has a greater correlation to the games size and graphical complexity.

Game Recommended System Requirements Comparison

GTA V (2013) The Witcher 3: Wild Hunt (2015) Final Fantasy XV (2016) Assassin’s Creed Odyssey (2018) Far Cry 5 (2018) Forza Horizon 4 (2018) Red Dead Redemption 2 (2018) Shadow of the Tomb Raider (2018) The Outer Worlds (2019) Cyberpunk 2077 (2020)
Intel Core i7 7700K/ Ryzen 5 1600
Intel Core i7 4790/AMD Ryzen 3 3200G
Intel i7 Core 4770K/AMD Ryzen 5 1500X/1600
Intel Core i7 3820
Intel Core i7 3770/AMD FX 8350/AMD Ryzen 5 1400
Intel Core i5 3470/AMD X8 FX-8350
NVIDIA GTX 1060/1660 Super/AMD Radeon RX 590
Nvidoa GTX 970/1060/AMD R9 290X/AMD RX 470/480
NVIDIA GTX 770/AMD Radeon R9 290
16 GB
12 GB
150 GB
100 GB
70 GB
45 GB
40 GB
35 GB

What will this mean for Starfield system requirements?

Bethesda has always attempted to make great strides in progress with each of their game releases. Both within graphical enhancements and gameplay. The introduction of the new Creation Engine 2 will, in our opinion, include a graphical boost in game textures, visuals and ‘world’ environments. We will likely see perceivable improvements in quality of Starfield compared to Bethesda’s previous Elder Scrolls and Fallout games. Also, Bethesda’s attempt to increase the scope of Starfield’s world and game complexity has required the need for them to hire additional game producers. The scale we can only infer about Starfield’s ambitions make us greatly consider a step up in system requirements than what was necessary previously.

The game will likely need a high level processor, but something which will still be wildly available. We think a moderately performing Intel i7 or equivalent AMD Ryzen series will likely meet recommended requirements. Similarly for the GPU, the game will at minimum have to match what is standard for the Xbox S; which is a 1.565GHz Custom RDNA 2 GPU. The Xbox S also only has a max memory of 10 GB, but we expect the recommended RAM for PC will be 12 GB based on trends of other RPG game releases of the last couple of years. Considering the recent release of Windows 11, it’s likely Bethesda will only release with compatibility for the latest Windows OS.

Predicted Starfield system requirements


OS: Windows 10 (64-bit)
Processor:Intel Core i5-4690K or equivalent
Memory: 8 GB RAM
Graphics: Nvidia GTX 960 or AMD R9 380 series or equivalent
Storage: 100 GB available space


OS: Windows 10/11 (64-bit)
Processor:Intel i7 Core 6700K or AMD Ryzen 5 1600 or equivalent
Memory: 16 GB RAM
Graphics: GeForce RTX 3070 or Radeon RX 6800 series or equivalent
Storage: 100 GB available space

Obviously we can’t be sure what the recommended specifications for Starfield will officially be until Bethesda announces it themselves. Until then we only have our best guess. Let us know what you think about the potential PC requirements in the comments below. Will you need to be upgrading your PC to play?

Written by @Nick Lambert for www.starfieldguide.com. Starfield Guide is a fan run unofficial guide site about Bethesda’s game Starfield. You can tweet us @GuideStarfield, or you can follow our official Facebook, Instagram and YouTube Channel.

www.starfieldguide.com, 2021-2023. Unauthorized use and/or duplication of this material without express and written permission from this site’s author and/or owner is strictly prohibited. Excerpts and links may be used, provided that full and clear credit is given to www.starfieldguide.com with appropriate and specific direction to the original content.

Want to see more previews of actual Starfield gameplay and some official Bethesda behind the scenes content? Take a sneak preview of all of the game wallpapers, concept art and videos here.

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